This makes training faster and means you can carry on using Nuke with Cop圜at running in the background. With Nuke 14.1’s new distributed training, you can share the load across multiple machines using standard render farm applications. This means that for Nuke 14.1, all CaraVR nodes, Spherical Transforms and Lens Distortions can now be used on even larger resolutions, giving you greater scalability in your projects. Extended High-Resolution Supportįor users working at very high resolutions, on installations such as large events, theme park rides, and in virtual production, Nuke now supports a number of planar operations on images up to 64K, with sufficient hardware. The new version of Nuke includes native Apple silicon support, faster Cop圜at training, continued evolution of the new 3D system, and more improvements designed to make your workday more efficient. Machine Learning Inference In The Timeline.Multi-Pixel Blink Effects In The Timeline.Scene Graph Popup In The Mask Knob (Beta).What's New in Nuke, Nuke Studio, and Hiero 14.1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |